Segments

Cloud Computing Services

A relatively new segment, cloud computing is the practice of using a network of remote servers hosted on the Internet to store, manage, and process data, rather than a local server or a personal computer.

Electronic Commerce

Companies in this particular segment design and publish software to conduct business-to-business and business-to-consumer transactions through the Internet and other computer networks.

Entertainment Software

Companies in this segment create video games and other entertainment software. Major products include items such as console software, handheld games, smartphone applications, and personal computer games.

The Technology industry is Highly Concentrated. The production in this industry is dominated by a small amount of large firms that are able to shape the industry’s direction and price levels.


Primary Demand Drivers

  • Rapid technological advances, but spending depends on the health of the domestic economy

Profitability Drivers

  • Technical expertise
  • Innovative services
  • Effective marketing

From the Blog Blog RSS

In the first eight months of 2021, global M&A activity has grossed $3.6 trillion, the highest mark at this point in the year since at least 1995, when Dealogic started keeping records. This unprecedented volume of activity has been aided by low interest rates, soaring stock prices, and executives’ ability to address the imperfections in their business exposed by the pandemic. The U.S. alone accounted for $2.14 trillion worth of M&A deals this year, while Europe and the Asia-Pacific accounted for $657 billion and $620 billion, respectively. This wave of deal-making has Wall Street setting records as well, as deal advisory revenue has reached new heights for multiple investment banks. It’s no surprise that Goldman Sachs is the best performing stock in the Dow this year, up 56%.

Last week, the European Union released a draft of strict regulations regarding the creation and use of artificial intelligence (AI). This 108-page document of rules and regulations aims to ban or restrict multiple “unacceptable” uses of AI, which the European Commission deems as any AI system that is considered a clear threat to the safety, livelihoods, and rights of people. This includes the use of AI in a range of activities like hiring decisions, bank lending, school enrollment selections, court decisions, and facial recognition in public places. Although the EU’s proposal faces a long road before it becomes law, as it must be approved by both the European Council and European Parliament, it has profound implications for big tech and national governments around the world.

Sources

  1. SelectUSA (Date Accessed: 6/1/2017)