Segments

Cloud Computing Services

A relatively new segment, cloud computing is the practice of using a network of remote servers hosted on the Internet to store, manage, and process data, rather than a local server or a personal computer.

Electronic Commerce

Companies in this particular segment design and publish software to conduct business-to-business and business-to-consumer transactions through the Internet and other computer networks.

Entertainment Software

Companies in this segment create video games and other entertainment software. Major products include items such as console software, handheld games, smartphone applications, and personal computer games.

The Technology industry is Highly Concentrated. The production in this industry is dominated by a small amount of large firms that are able to shape the industry’s direction and price levels.


Primary Demand Drivers

  • Rapid technological advances, but spending depends on the health of the domestic economy

Profitability Drivers

  • Technical expertise
  • Innovative services
  • Effective marketing

From the Blog Blog RSS

With the COVID-19 pandemic greatly decreasing travel around the world, airlines quickly retired their older and less economical planes, including Airbus’ A380 and A340, older models of the Boeing 747, and their aging fleets of intercontinental jets. When confronted with the reality that the pandemic would be cutting the world’s airlines revenues by almost $500 billion and the impending climate crisis’ effects, these retirements were necessary for most, but the expected recovery by 2025 also brings several new developments in the world of aviation.

The pandemic has largely stood to benefit the gaming industry, as discussed in my blog from early April.   Since that point, we have seen a large increase in gaming screen time, as well as increased revenues across the board generated from video game companies.

Sources

  1. SelectUSA (Date Accessed: 6/1/2017)